Friday, October 8, 2010

Two quasi-nostalgia threads worth reading

Ever play a game that was more fun to read than play?
My anecdote about this comes from eavesdropping at a games shop: I overheard a guy who runs a FLGS tell this story once. He participated in a retail program for one of the publishers at one point a while ago, where he had to complete phone surveys with the publisher for hours on end (about volume of sales, demographics, etc.). After one particularly tedious survey, at the end he said, "Look, can you tell me what you are finding from all of these, so that I can better position your products?" And amongst the many marketing talking points the surveyor rattled off, the one that stuck with him the most was, "Well, a lot of customers are guys in their 30s and 40s who buy the games but basically just read them - don't play too much."

Weigh in here:
http://www.enworld.org/forum/general-rpg-discussion/295071-games-more-fun-read-than-play.html

AND

Ever play a game that was more fun to play than read?
Here's what I posted there: For me, I'm a HUGE fan of the Runequest rules, but the campaign setting of Glorantha is so dense that I've had trouble getting players interested in an ongoing campaign over the years. By the time they've wrapped their arms around heroquesting, the various empires, etc., it's hours into the first session. Unlike say the Forgotten Realms, where granted there is an unapproachable amount of history, you actually have to get into this stuff in Glorantha (what tribe are you from, what deity do you worship, what are your views on the world) to make the game actually fit the setting, unlike FR where even if there are thousands of years of history you can say, "Well, you're a halfling from the south, and you're a pickpocket." The tropes and archetypes of Glorantha are less approachable to a typical fantasy player, in my opinion, but if you can get into it it's fascinating great stuff.

On the rules/presentation side, there are plenty of games that I've played where due to budget or whatever the game was presented in a haphazard fashion, but once you cut through it it was hella fun! TWERPS comes to mind - it was obviously photocopied from pages that were typed on a typewriter, but if you got past that, it was a great beer and pretzels game.

Weigh in:
http://www.enworld.org/forum/general-rpg-discussion/295072-games-more-fun-play-than-read.html

Bonus thread - nostalgia kicks about games from your youth:
http://www.enworld.org/forum/general-rpg-discussion/295121-games-my-youth-rolemaster-express.html

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