Saw this post and it made me think of the exercise my colleagues and I undertook when we created our Obsidian Portal blog for our Forgotten Realms Dungeons & Dragons game, years ago. Keeping an online log, which we all contributed to, helped us keep perspective on where we were in the campaign and our goals, but it also helped as a way to flesh out character development and story.
Some good ideas, in here:
http://www.enworld.org/forum/content.php?1268-7-Advantages-to-Retelling-your-Adventures
Scary Enough
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I'm a big fan of the horror genre, whether books, movies, or *roleplaying
games. *As a kid growing up in the 1970s, horror and the occult were in the
air...
43 minutes ago